Due being part of my PERSONAL project, this deviation works under different rules from the rest of my gallery:
WIP of unmanned semi-autonomous drone that Alliance, raharrs specifically, use in most space battles. Usually special carrier ships spit out these things in dozens and they swarm enemy. Basically, it is just a cannon with simple AI core and engines attached to it. Typically they are mounted with 3 laser emitters and 3 plasma cannons for close range combat, but modifications are possible. Their range of attack isn't very big for spacecraft - 200000-300000 km is maximum, but usually you don't need to fly further.
These drones can fight by themselves, attack targets and evade enemy fire. But they require command station with operator or operators, who assign targets and handle things that simple AI cannot, like strategy of attack. Due being unmanned, these things are scarily agile and fast, designed to withstand accelerations up to 50G.
But, as they fast and agile, they also quite predictable and fragile, so single manned fighter still does job better than small squad of drones. But drones are relatively cheap (for sure cheaper than training and sustaining a single pilot, not counting a ship for him), so you can afford lots of them, and not worry about causalities. Typical "zerg rush" strategy is applied in most cases, and usually less than 20% of drones survive that battle, if any.
There was attempts to give drones more sophisticated AI, but increased calculation quantities lowered their reaction timing too low for their capabilities. Things just wasn't thinking as fast as they flied.
TBD: Block out central reactor, rest of weaponry, AI core, main engines and couple another major parts. Then add details. Then texturing.
As usual, this WIP will be updated, and after being finishing moved into "scraps".
Upd: Continue to block out things. Engines and central body.